Gridarta Editor
ScriptArchData.java
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1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2023 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program; if not, write to the Free Software Foundation, Inc.,
17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.model.scripts;
21 
25 import org.jetbrains.annotations.NotNull;
26 import org.jetbrains.annotations.Nullable;
27 
35 public interface ScriptArchData<G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> {
36 
45  @Nullable
46  G getScriptedEvent(int eventSubtype, @NotNull G gameObject);
47 
55  boolean isEmpty(@NotNull G gameObject);
56 
57 }
net.sf.gridarta
Base package of all Gridarta classes.
net.sf
net.sf.gridarta.model.archetype
Definition: AbstractArchetype.java:20
net.sf.gridarta.model.gameobject.GameObject
Reflects a game object (object on a map).
Definition: GameObject.java:36
net.sf.gridarta.model.gameobject
GameObjects are the objects based on Archetypes found on maps.
Definition: AbstractGameObject.java:20
net
net.sf.gridarta.model.maparchobject.MapArchObject
Interface for MapArchObjects.
Definition: MapArchObject.java:40
net.sf.gridarta.model.scripts.ScriptArchData.getScriptedEvent
G getScriptedEvent(int eventSubtype, @NotNull G gameObject)
Search the owner game object for an event object of the specified event type.
net.sf.gridarta.model.scripts.ScriptArchData.isEmpty
boolean isEmpty(@NotNull G gameObject)
Returns whether this ScriptArchData is empty (contains no events).
net.sf.gridarta.model
net.sf.gridarta.model.archetype.Archetype
Reflects an Archetype.
Definition: Archetype.java:41
net.sf.gridarta.model.maparchobject
Definition: AbstractMapArchObject.java:20
net.sf.gridarta.model.scripts.ScriptArchData
Stores and manages information about scripted events.
Definition: ScriptArchData.java:35