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Gridarta Editor
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20 package net.sf.gridarta.action;
22 import javax.swing.Action;
29 import net.
sf.japi.swing.action.ActionMethod;
30 import org.jetbrains.annotations.NotNull;
60 public void setAction(@NotNull
final Action action, @NotNull
final String
name) {
The view of the archetype chooser.
Base package of all Gridarta classes.
void setDisplayMode(@NotNull final DisplayMode< G, A, R > displayMode)
Updates the display mode.
DisplayGameObjectNamesAction(@NotNull final ArchetypeChooserModel< G, A, R > archetypeChooserModel, @NotNull final DisplayMode< G, A, R > displayMode)
Creates a new instance.
Reflects a game object (object on a map).
void setAction(@NotNull final Action action, @NotNull final String name)
Sets the Action instance for this editor action.
void displayGameObjectNames()
Sets whether game object names are shown.
GameObjects are the objects based on Archetypes found on maps.
Interface for MapArchObjects.
final ArchetypeChooserModel< G, A, R > archetypeChooserModel
Abstract base class for classes implementing display modes of the archetype chooser.
final DisplayMode< G, A, R > displayMode