public class ImageCreator<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
extends java.lang.Object
Constructor and Description |
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ImageCreator(MapManager<G,A,R> mapManager,
RendererFactory<G,A,R> rendererFactory)
Creates a new instance.
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Modifier and Type | Method and Description |
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void |
createImage(MapModel<G,A,R> mapModel,
java.io.File file) |
void |
makeImage(java.io.File in,
java.io.File out) |
public ImageCreator(@NotNull MapManager<G,A,R> mapManager, @NotNull RendererFactory<G,A,R> rendererFactory)
mapManager
- the map manager for loading map instancesrendererFactory
- the renderer factory for creating images