public class ViewActions<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> extends java.lang.Object implements EditorAction
Constructor and Description |
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ViewActions(@NotNull MapViewSettings mapViewSettings,
@NotNull MapManager<G,A,R> mapManager)
Creates a new instance.
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Modifier and Type | Method and Description |
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void |
init(@NotNull java.lang.Iterable<NamedGameObjectMatcher> gameObjectMatchers)
Creates the view actions.
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void |
resetView()
Action method for "reset view".
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void |
setAction(@NotNull javax.swing.Action action,
@NotNull java.lang.String name)
Sets the
Action instance for this editor action. |
void |
setMenu(@Nullable java.awt.Container viewActionsMenu)
Sets the menu to add the actions to.
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public ViewActions(@NotNull @NotNull MapViewSettings mapViewSettings, @NotNull @NotNull MapManager<G,A,R> mapManager)
mapViewSettings
- the map view settings instancemapManager
- the map managerpublic void init(@NotNull @NotNull java.lang.Iterable<NamedGameObjectMatcher> gameObjectMatchers)
gameObjectMatchers
- the game object matcherspublic void setMenu(@Nullable @Nullable java.awt.Container viewActionsMenu)
viewActionsMenu
- the menu@ActionMethod public void resetView()
public void setAction(@NotNull @NotNull javax.swing.Action action, @NotNull @NotNull java.lang.String name)
EditorAction
Action
instance for this editor action.setAction
in interface EditorAction
action
- the action instancename
- the name of the action