See: Description
Interface | Description |
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PickmapChooserModelListener<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Interface for listeners for pickmap related events.
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Class | Description |
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PickmapChooserControl<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Manages the pickmap panel and most pickmap-related code in general.
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PickmapChooserModel<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Maintains loaded
PickmapState instances. |
PickmapChooserView<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
A View for choosing pickmaps.
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