See: Description
| Interface | Description |
|---|---|
| PickmapChooserModelListener<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Interface for listeners for pickmap related events.
|
| Class | Description |
|---|---|
| PickmapChooserControl<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Manages the pickmap panel and most pickmap-related code in general.
|
| PickmapChooserModel<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Maintains loaded
PickmapState instances. |
| PickmapChooserView<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
A View for choosing pickmaps.
|