| Interface | Description |
|---|---|
| Tool<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Interface for tools that are used to manipulate maps.
|
| Class | Description |
|---|---|
| AbstractTool<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Base class for tools.
|
| BasicAbstractTool<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Base class for the default provided tools.
|
| DeletionTool<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Tool for Deletion.
|
| InsertionTool<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
MouseOpListener for insertion.
|
| SelectionTool<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Tool for Selection.
|
| ToolPalette<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Pane for controlling which mouse to select and configure tools for.
|
| ToolSelector<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
User interface for selecting a tool and displaying its options.
|
| VoidTool<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
The VoidTool is a tool that does nothing.
|