public class SavePluginsAction<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> extends java.lang.Object implements EditorAction
Constructor and Description |
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SavePluginsAction(@NotNull PluginController<G,A,R> pluginController)
Creates a new instance.
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Modifier and Type | Method and Description |
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void |
savePlugins()
Saves all unsaved plugins.
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void |
setAction(@NotNull javax.swing.Action action,
@NotNull java.lang.String name)
Sets the
Action instance for this editor action. |
public SavePluginsAction(@NotNull @NotNull PluginController<G,A,R> pluginController)
pluginController
- the plugin controller to use@ActionMethod public void savePlugins()
public void setAction(@NotNull @NotNull javax.swing.Action action, @NotNull @NotNull java.lang.String name)
EditorAction
Action
instance for this editor action.setAction
in interface EditorAction
action
- the action instancename
- the name of the action