public interface AnimationObject extends NamedObject
anim\n" ... "mina\n") of a GameObject or Archetype.| Modifier and Type | Method and Description |
|---|---|
@NotNull java.lang.String |
getAnimList()
Returns the animation list of this animation.
|
@NotNull java.lang.String |
getAnimName()
Get the animName, which is the name of the animation as usable by the
"animations" attribute.
|
int |
getFacings()
Get the facings, which is the number of different sub-animations, for
instance for different directions.
|
@NotNull java.lang.String |
getFirstFrame(int facing)
Get the first frame.
|
getDisplayIconName, getName, getPath, setPath, toString@NotNull @NotNull java.lang.String getAnimName()
@NotNull @NotNull java.lang.String getAnimList()
int getFacings()
@NotNull @NotNull java.lang.String getFirstFrame(int facing)
facing - facing to get frame for, usually a direction