public interface SquareValidator<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> extends Validator<G,A,R>
Modifier and Type | Method and Description |
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void |
validateSquare(MapSquare<G,A,R> mapSquare,
ErrorCollector<G,A,R> errorCollector)
Validate a map square.
|
getKey, isDefaultEnabled, isEnabled, setEnabled