public abstract class AbstractShopSquareChecker<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> extends AbstractValidator<G,A,R> implements MapValidator<G,A,R>
MapValidator
to detect shop squares which allow magic or prayers,
or which have adjacent squares that allow magic or prayers.Modifier | Constructor and Description |
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protected |
AbstractShopSquareChecker(@NotNull ValidatorPreferences validatorPreferences)
Creates a new instance.
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Modifier and Type | Method and Description |
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protected boolean[][] |
findMatchingSquares(@NotNull MapModel<G,A,R> mapModel,
@NotNull GameObjectMatcher matcher)
Returns a
boolean array of the map size that marks squares that
contain game objects matching a given GameObjectMatcher . |
getKey, isDefaultEnabled, isEnabled, setEnabled
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
validateMap
getKey, isDefaultEnabled, isEnabled, setEnabled
protected AbstractShopSquareChecker(@NotNull @NotNull ValidatorPreferences validatorPreferences)
validatorPreferences
- the validator preferences to useprotected boolean[][] findMatchingSquares(@NotNull @NotNull MapModel<G,A,R> mapModel, @NotNull @NotNull GameObjectMatcher matcher)
boolean
array of the map size that marks squares that
contain game objects matching a given GameObjectMatcher
.mapModel
- the map to checkmatcher
- the matcher to use