public class BlockedMatrix<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
extends java.lang.Object
Constructor and Description |
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BlockedMatrix(@NotNull MapModel<G,A,R> mapModel)
Creates a new instance.
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Modifier and Type | Method and Description |
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boolean |
isBlocked(int x,
int y)
Returns whether a given location is blocked.
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