public class MapCheckerScriptChecker<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> extends AbstractValidator<G,A,R> implements MapValidator<G,A,R>
Modifier and Type | Field and Description |
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static @NotNull java.lang.String |
MAP_PLACEHOLDER
The placeholder in the command's arguments for the map to check.
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static @NotNull java.lang.String |
REAL_MAP_PLACEHOLDER
The placeholder in the command's arguments for the real map path.
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Constructor and Description |
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MapCheckerScriptChecker(@NotNull ValidatorPreferences validatorPreferences,
@NotNull MapWriter<G,A,R> mapWriter,
@NotNull java.lang.String[] args)
Creates a new instance.
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Modifier and Type | Method and Description |
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void |
validateMap(@NotNull MapModel<G,A,R> mapModel,
@NotNull ErrorCollector<G,A,R> errorCollector)
Validate a map.
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getKey, isDefaultEnabled, isEnabled, setEnabled
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getKey, isDefaultEnabled, isEnabled, setEnabled
@NotNull public static final @NotNull java.lang.String MAP_PLACEHOLDER
@NotNull public static final @NotNull java.lang.String REAL_MAP_PLACEHOLDER
public MapCheckerScriptChecker(@NotNull @NotNull ValidatorPreferences validatorPreferences, @NotNull @NotNull MapWriter<G,A,R> mapWriter, @NotNull @NotNull java.lang.String[] args)
validatorPreferences
- the validator preferences to usemapWriter
- the map writer for saving temporary map filesargs
- the command to execute and the arguments to passpublic void validateMap(@NotNull @NotNull MapModel<G,A,R> mapModel, @NotNull @NotNull ErrorCollector<G,A,R> errorCollector)
MapValidator
validateMap
in interface MapValidator<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
mapModel
- Map to validateerrorCollector
- Error collector to report errors to