public abstract class ConnectionError<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> extends MapValidationError<G,A,R>
Modifier | Constructor and Description |
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protected |
ConnectionError(MapModel<G,A,R> mapModel,
int connected,
java.lang.Iterable<G> gameObjects)
Create a new instance.
|
Modifier and Type | Method and Description |
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java.lang.String |
getParameter(int id)
Returns a parameter string to be used in the error message.
|
addGameObject, addMapSquare, getGameObjects, getMapModel, getMapSquares, getMessage, toString
protected ConnectionError(@NotNull MapModel<G,A,R> mapModel, int connected, @NotNull java.lang.Iterable<G> gameObjects)
mapModel
- The map on which the error occurred.connected
- The erroneous connected value.gameObjects
- the erroneous game objects@Nullable public java.lang.String getParameter(int id)
id
}.getParameter
in class ValidationError<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
id
- the error id