All Methods Static Methods Instance Methods Concrete Methods
Modifier and Type |
Method and Description |
AnimationObjects |
getAnimationObjects() |
ArchetypeChooserModel<G,A,R> |
getArchetypeChooserModel() |
ArchetypeSet<G,A,R> |
getArchetypeSet() |
ArchetypeTypeSet |
getArchetypeTypeSet() |
FaceObjectProviders |
getFaceObjectProviders() |
FaceObjects |
getFaceObjects() |
GameObjectFactory<G,A,R> |
getGameObjectFactory() |
GameObjectMatchers |
getGameObjectMatchers() |
GameObjectParser<G,A,R> |
getGameObjectParser() |
Spells<GameObjectSpell<G,A,R>> |
getGameObjectSpells() |
MapArchObjectFactory<A> |
getMapArchObjectFactory() |
AbstractMapManager<G,A,R> |
getMapManager() |
MapModelFactory<G,A,R> |
getMapModelFactory() |
MapReaderFactory<G,A> |
getMapReaderFactory() |
Spells<NumberSpell> |
getNumberSpells() |
PathManager |
getPathManager() |
MapManager<G,A,R> |
getPickmapManager() |
PluginModel<G,A,R> |
getPluginModel() |
ProjectSettings |
getProjectSettings() |
AbstractResources<G,A,R> |
getResources() |
java.io.File |
getScriptsFile() |
SmoothFaces |
getSmoothFaces() |
InsertionMode<G,A,R> |
getTopmostInsertionMode() |
TreasureTree |
getTreasureTree() |
DelegatingMapValidator<G,A,R> |
getValidators() |
static <G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> Spells<GameObjectSpell<G,A,R>> |
loadArchetypeSpells(int spellType,
GameObjectFactory<G,A,R> gameObjectFactory,
ArchetypeSet<G,A,R> archetypeSet) |
static GameObjectMatchers |
loadGameObjectMatchers(ErrorView errorView,
ProjectSettings projectSettings) |
static java.util.Map<java.lang.String,TreasureTreeNode> |
loadSpecialTreasureLists(ErrorView errorView,
ProjectSettings projectSettings) |
static Spells<NumberSpell> |
loadSpellFile(java.lang.String spellFile,
ErrorView errorView,
ProjectSettings projectSettings) |
static <G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> DelegatingMapValidator<G,A,R> |
loadValidators(ErrorView errorView,
ProjectFactory<G,A,R> projectFactory,
ProjectSettings projectSettings,
GameObjectMatchers gameObjectMatchers,
ArchetypeTypeSet archetypeTypeSet,
ValidatorPreferences validatorPreferences,
MapWriter<G,A,R> mapWriter)
Loads map validators.
|
PluginParameters |
newPluginParameters(java.lang.Object rendererFactory)
|