public class CollectedResourcesReader extends AbstractCollectedResourcesReader<GameObject,MapArchObject,Archetype>
Constructor and Description |
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CollectedResourcesReader(java.io.File collectedDirectory,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet,
AbstractArchetypeParser<GameObject,MapArchObject,Archetype,?> archetypeParser,
FaceObjects faceObjects,
AnimationObjects animationObjects)
Creates a new instance.
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Modifier and Type | Method and Description |
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FaceProvider |
read(ErrorView errorView,
java.util.List<GameObject> invObjects)
Reads the resources.
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loadAnimations, loadArchetypes, loadFacesCollection
addPNGFace, loadAnimationsFromCollect, loadAnimTree
public CollectedResourcesReader(@NotNull java.io.File collectedDirectory, @NotNull ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet, @NotNull AbstractArchetypeParser<GameObject,MapArchObject,Archetype,?> archetypeParser, @NotNull FaceObjects faceObjects, @NotNull AnimationObjects animationObjects)
collectedDirectory
- the collected directoryarchetypeSet
- the archetype set to updatearchetypeParser
- the archetype parser to usefaceObjects
- the face objects instanceanimationObjects
- the animation objects instance@NotNull public FaceProvider read(@NotNull ErrorView errorView, @NotNull java.util.List<GameObject> invObjects)
read
in class AbstractResourcesReader<GameObject>
errorView
- the error view for reporting problemsinvObjects
- all read archetypes are added to this list