public class WindowMenuManager<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
extends java.lang.Object
| Constructor and Description |
|---|
WindowMenuManager(@NotNull javax.swing.JMenu menuWindow,
@NotNull MapViewManager<G,A,R> mapViewManager,
@NotNull javax.swing.Action aCloseAll,
@NotNull MapDesktop<G,A,R> mapDesktop)
Creates a new instance.
|
public WindowMenuManager(@NotNull
@NotNull javax.swing.JMenu menuWindow,
@NotNull
@NotNull MapViewManager<G,A,R> mapViewManager,
@NotNull
@NotNull javax.swing.Action aCloseAll,
@NotNull
@NotNull MapDesktop<G,A,R> mapDesktop)
menuWindow - the "window" menumapViewManager - the map view manager to trackaCloseAll - the action for "close all map windows"mapDesktop - the map desktop to use