public class DefaultFileControl<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> extends java.lang.Object implements FileControl<G,A,R>
FileControl implementation. Asks the user for directions.| Constructor and Description |
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DefaultFileControl(@NotNull ProjectSettings projectSettings,
@NotNull VolatileSettings volatileSettings,
@NotNull MapImageCache<G,A,R> mapImageCache,
@NotNull MapManager<G,A,R> mapManager,
@NotNull MapViewsManager<G,A,R> mapViewsManager,
@NotNull java.awt.Component parent,
@NotNull javax.swing.filechooser.FileFilter mapFileFilter,
@NotNull javax.swing.filechooser.FileFilter scriptFileFilter,
@NotNull NewMapDialogFactory<G,A,R> newMapDialogFactory,
@NotNull java.lang.String scriptExtension,
@NotNull ScriptEditControl scriptEditControl,
@NotNull PathManager pathManager)
Creates a new instance.
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| Modifier and Type | Method and Description |
|---|---|
boolean |
closeAllMaps()
Invoked when the user wants to close all maps.
|
boolean |
confirmSaveChanges(@NotNull MapControl<G,A,R> mapControl)
Asks the user whether to save changes of a map.
|
void |
openFile(boolean mapFile)
The user wants to edit a file.
|
void |
reportLoadError(@Nullable java.io.File file,
@NotNull java.lang.String message) |
void |
reportOutOfMapBoundsDeleted(@NotNull java.io.File file,
int outOfMapBoundsDeleted,
@NotNull java.lang.StringBuilder outOfMapBoundsObjects) |
void |
reportOutOfMemory(@NotNull java.io.File file) |
void |
reportSaveError(@NotNull java.io.File mapFile,
@NotNull java.lang.String message)
Reports an error while saving a map file to the user.
|
void |
reportSaveError(@NotNull MapControl<G,A,R> mapControl,
@NotNull java.lang.String message)
Reports an error while saving a map file to the user.
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void |
reportTeleportCharacterError(@NotNull java.lang.String mapPath,
@NotNull java.lang.String message)
Reports an error while teleporting a character to the current map.
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boolean |
save(@NotNull MapControl<G,A,R> mapControl)
Save one map.
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void |
saveAllMaps()
Saves all maps.
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boolean |
saveAs(@NotNull MapControl<G,A,R> mapControl)
Asks the user for a filename, then saves the map.
|
public DefaultFileControl(@NotNull
@NotNull ProjectSettings projectSettings,
@NotNull
@NotNull VolatileSettings volatileSettings,
@NotNull
@NotNull MapImageCache<G,A,R> mapImageCache,
@NotNull
@NotNull MapManager<G,A,R> mapManager,
@NotNull
@NotNull MapViewsManager<G,A,R> mapViewsManager,
@NotNull
@NotNull java.awt.Component parent,
@NotNull
@NotNull javax.swing.filechooser.FileFilter mapFileFilter,
@NotNull
@NotNull javax.swing.filechooser.FileFilter scriptFileFilter,
@NotNull
@NotNull NewMapDialogFactory<G,A,R> newMapDialogFactory,
@NotNull
@NotNull java.lang.String scriptExtension,
@NotNull
@NotNull ScriptEditControl scriptEditControl,
@NotNull
@NotNull PathManager pathManager)
projectSettings - the project settings instancevolatileSettings - the volatile settings instancemapImageCache - the map image cachemapManager - the map managermapViewsManager - the map views managerparent - the parent component for showing dialog boxesmapFileFilter - the file filter for selecting map filesscriptFileFilter - the file filter for selecting script filesnewMapDialogFactory - the new map dialog factoryscriptExtension - the file extension for script filesscriptEditControl - the script edit control to forward topathManager - the path manager for creating map file instancespublic void openFile(boolean mapFile)
FileControlopenFile in interface FileControl<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>mapFile - true for map files, false for script
filespublic boolean save(@NotNull
@NotNull MapControl<G,A,R> mapControl)
FileControlsave in interface FileControl<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>mapControl - the mapfalse if saving failed, true otherwisepublic void saveAllMaps()
FileControlsaveAllMaps in interface FileControl<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>public boolean closeAllMaps()
FileControlcloseAllMaps in interface FileControl<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>true if all maps closed, false if user cancelled.public boolean saveAs(@NotNull
@NotNull MapControl<G,A,R> mapControl)
FileControlsaveAs in interface FileControl<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>mapControl - the mapfalse if the user cancelled the save or if saving failed,
true otherwisepublic boolean confirmSaveChanges(@NotNull
@NotNull MapControl<G,A,R> mapControl)
FileControltrue (and
does not ask the user) if the map is unmodified.confirmSaveChanges in interface FileControl<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>mapControl - the mappublic void reportSaveError(@NotNull
@NotNull MapControl<G,A,R> mapControl,
@NotNull
@NotNull java.lang.String message)
FileControlreportSaveError in interface FileControl<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>mapControl - the map control that failed savingmessage - the error messagepublic void reportSaveError(@NotNull
@NotNull java.io.File mapFile,
@NotNull
@NotNull java.lang.String message)
FileControlreportSaveError in interface FileControl<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>mapFile - the map file that failed savingmessage - the error messagepublic void reportLoadError(@Nullable
@Nullable java.io.File file,
@NotNull
@NotNull java.lang.String message)
reportLoadError in interface FileControl<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>public void reportOutOfMapBoundsDeleted(@NotNull
@NotNull java.io.File file,
int outOfMapBoundsDeleted,
@NotNull
@NotNull java.lang.StringBuilder outOfMapBoundsObjects)
reportOutOfMapBoundsDeleted in interface FileControl<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>public void reportOutOfMemory(@NotNull
@NotNull java.io.File file)
reportOutOfMemory in interface FileControl<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>public void reportTeleportCharacterError(@NotNull
@NotNull java.lang.String mapPath,
@NotNull
@NotNull java.lang.String message)
FileControlreportTeleportCharacterError in interface FileControl<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>mapPath - the map path to teleport tomessage - the error message