public class BlockedSpawnPointChecker<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> extends AbstractValidator<G,A,R> implements MapValidator<G,A,R>
MapValidator to assert that mobs or spawn points aren't on blocked
squares.| Constructor and Description |
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BlockedSpawnPointChecker(@NotNull ValidatorPreferences validatorPreferences,
java.lang.Integer... typeNumbers)
Creates a new instance.
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| Modifier and Type | Method and Description |
|---|---|
void |
validateMap(@NotNull MapModel<G,A,R> mapModel,
@NotNull ErrorCollector<G,A,R> errorCollector)
Validate a map.
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getKey, isDefaultEnabled, isEnabled, setEnabledclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetKey, isDefaultEnabled, isEnabled, setEnabledpublic BlockedSpawnPointChecker(@NotNull
@NotNull ValidatorPreferences validatorPreferences,
@NotNull
java.lang.Integer... typeNumbers)
validatorPreferences - the validator preferences to usetypeNumbers - the object types to checkpublic void validateMap(@NotNull
@NotNull MapModel<G,A,R> mapModel,
@NotNull
@NotNull ErrorCollector<G,A,R> errorCollector)
MapValidatorvalidateMap in interface MapValidator<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>mapModel - Map to validateerrorCollector - Error collector to report errors to