Unused.
Definition at line 118 of file map.h.
Always load map from the map directory, and don't do unique items or the like.
Definition at line 116 of file map.h.
Map to load is an overlay. Always put items above floor.
Definition at line 120 of file map.h.
This map is player-specific. Don't do any more name translation on it.
Definition at line 117 of file map.h.
Active objects shouldn't be put on active list.
Definition at line 119 of file map.h.