Spell/grace points


Defines

#define SPELL_MANA   0x1
#define SPELL_GRACE   0x2
#define SPELL_HIGHEST   0x3

Detailed Description

This is passed to SP_level_spellpoint_cost() to determine what to check. These values are also used in other places when we want to pass into a function if it is a cleric spell or a wizard (mana) spell.

Define Documentation

#define SPELL_GRACE   0x2

Definition at line 87 of file spells.h.

#define SPELL_HIGHEST   0x3

Definition at line 88 of file spells.h.

#define SPELL_MANA   0x1

Definition at line 86 of file spells.h.


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