Crossfire Server, Branches 1.12  R18729
friend.c File Reference
#include <global.h>
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Functions

void add_friendly_object (object *op)
 
void clean_friendly_list (void)
 
void dump_friendly_objects (void)
 
int is_friendly (const object *op)
 
void remove_friendly_object (object *op)
 

Detailed Description

Functions related to relationship management.

Definition in file friend.c.

Function Documentation

void add_friendly_object ( object op)

Add a new friendly object to the linked list of friendly objects. Will log an error if the object is already on that list.

Parameters
opobject to add to the list.

Definition at line 43 of file friend.c.

References obj::count, first_friendly_object, get_objectlink(), oblnk::id, is_friendly(), llevError, LOG(), obj::name, oblnk::next, and oblnk::ob.

Referenced by add_player(), animate_weapon(), cfapi_object_set_property(), do_mood_floor(), fix_summon_pet(), hit_player(), mood_change(), polymorph_living(), receive_play_again(), summon_golem(), summon_object(), and use_oratory().

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void clean_friendly_list ( void  )

It traverses the friendly list removing objects that should not be here (ie, do not have friendly flag set, freed, etc)

Definition at line 124 of file friend.c.

References first_friendly_object, FLAG_FREED, FLAG_FRIENDLY, llevDebug, LOG(), oblnk::next, and QUERY_FLAG.

Referenced by do_specials().

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void dump_friendly_objects ( void  )

Dumps all friendly objects. Invoked in DM-mode with dumpfriendlyobjects command.

Note
logs at the error level.

Definition at line 113 of file friend.c.

References obj::count, first_friendly_object, llevError, LOG(), obj::name, oblnk::next, and oblnk::ob.

Referenced by command_dumpfriendlyobjects().

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int is_friendly ( const object op)

Checks if the given object is already in the friendly list or not Lauwenmark - 31/07/05

Parameters
opitem to check
Returns
1 if on friendly list, 0 else

Definition at line 157 of file friend.c.

References first_friendly_object, oblnk::next, and oblnk::ob.

Referenced by add_friendly_object(), cfapi_object_get_property(), and cfapi_object_set_property().

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void remove_friendly_object ( object op)

Removes the specified object from the linked list of friendly objects.

Parameters
opobject to remove from list.

Definition at line 69 of file friend.c.

References CLEAR_FLAG, obj::count, first_friendly_object, FLAG_FRIENDLY, llevError, LOG(), obj::name, oblnk::next, and oblnk::ob.

Referenced by cfapi_object_set_property(), clear_object(), command_cast_spell(), command_kill_pets(), do_mood_floor(), enter_map(), free_object2(), get_nearest_player(), get_pet_enemy(), hit_player(), kill_object(), kill_player(), mood_change(), move_golem(), move_monster(), pet_move(), polymorph_living(), receive_play_again(), remove_all_pets(), terminate_all_pets(), and use_oratory().

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