Crossfire Server, Branches 1.12
R18729
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Macros | |
#define | PU_ALLWEAPON 0x00020000 |
#define | PU_ARMOUR 0x00000800 |
#define | PU_ARROW 0x00000100 |
#define | PU_BOOTS 0x00001000 |
#define | PU_BOW 0x00000080 |
#define | PU_CLOAK 0x00004000 |
#define | PU_DEBUG 0x10000000 |
#define | PU_DRINK 0x00000020 |
#define | PU_FLESH 0x04000000 |
#define | PU_FOOD 0x00000010 |
#define | PU_GLOVES 0x00002000 |
#define | PU_HELMET 0x00000200 |
#define | PU_INHIBIT 0x20000000 |
#define | PU_JEWELS 0x02000000 |
#define | PU_KEY 0x00008000 |
#define | PU_MAGIC_DEVICE 0x00800000 |
#define | PU_MAGICAL 0x00040000 |
#define | PU_MISSILEWEAPON 0x00010000 |
#define | PU_NEWMODE 0x80000000 |
#define | PU_NOT_CURSED 0x01000000 |
#define | PU_NOTHING 0x00000000 |
#define | PU_POTION 0x00080000 |
#define | PU_RATIO 0x0000000F |
#define | PU_READABLES 0x00400000 |
#define | PU_SHIELD 0x00000400 |
#define | PU_SKILLSCROLL 0x00200000 |
#define | PU_SPELLBOOK 0x00100000 |
#define | PU_STOP 0x40000000 |
#define | PU_VALUABLES 0x00000040 |
Definitions for detailed pickup descriptions. The objective is to define intelligent groups of items that the user can pick up or leave as he likes.
#define PU_ALLWEAPON 0x00020000 |
Definition at line 419 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_ARMOUR 0x00000800 |
Definition at line 411 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_ARROW 0x00000100 |
Definition at line 408 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_BOOTS 0x00001000 |
Definition at line 413 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_BOW 0x00000080 |
Definition at line 406 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_CLOAK 0x00004000 |
Definition at line 415 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_DEBUG 0x10000000 |
Definition at line 396 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_DRINK 0x00000020 |
Definition at line 404 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_FLESH 0x04000000 |
Definition at line 430 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_FOOD 0x00000010 |
Definition at line 403 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_GLOVES 0x00002000 |
Definition at line 414 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_HELMET 0x00000200 |
Definition at line 409 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_INHIBIT 0x20000000 |
Definition at line 397 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_JEWELS 0x02000000 |
Definition at line 429 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_KEY 0x00008000 |
Definition at line 416 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_MAGIC_DEVICE 0x00800000 |
Definition at line 426 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_MAGICAL 0x00040000 |
Definition at line 420 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_MISSILEWEAPON 0x00010000 |
Definition at line 418 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_NEWMODE 0x80000000 |
Definition at line 399 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_NOT_CURSED 0x01000000 |
Definition at line 428 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_NOTHING 0x00000000 |
Definition at line 394 of file define.h.
Referenced by check_pick().
#define PU_POTION 0x00080000 |
Definition at line 421 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_RATIO 0x0000000F |
Definition at line 401 of file define.h.
Referenced by check_pick(), and display_new_pickup().
#define PU_READABLES 0x00400000 |
Definition at line 425 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_SHIELD 0x00000400 |
Definition at line 410 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_SKILLSCROLL 0x00200000 |
Definition at line 424 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_SPELLBOOK 0x00100000 |
Definition at line 423 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_STOP 0x40000000 |
Definition at line 398 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().
#define PU_VALUABLES 0x00000040 |
Definition at line 405 of file define.h.
Referenced by check_pick(), command_pickup(), and display_new_pickup().