Crossfire Server, Branches 1.12
R18729
|
Macros | |
#define | SPELL_GRACE 0x2 |
#define | SPELL_HIGHEST 0x3 |
#define | SPELL_MANA 0x1 |
This is passed to SP_level_spellpoint_cost() to determine what to check. These values are also used in other places when we want to pass into a function if it is a cleric spell or a wizard (mana) spell.
#define SPELL_GRACE 0x2 |
Definition at line 87 of file spells.h.
Referenced by append_spell(), cast_curse(), cast_smite_spell(), cast_spell(), esrv_update_spells(), get_pointed_target(), monster_cast_spell(), SP_level_spellpoint_cost(), write_rune(), and write_scroll().
#define SPELL_HIGHEST 0x3 |
Definition at line 88 of file spells.h.
Referenced by drain_rod_charge(), fire_misc_object(), show_matching_spells(), and SP_level_spellpoint_cost().
#define SPELL_MANA 0x1 |
Definition at line 86 of file spells.h.
Referenced by append_spell(), cast_smite_spell(), cast_spell(), esrv_update_spells(), get_pointed_target(), monster_cast_spell(), SP_level_spellpoint_cost(), write_rune(), and write_scroll().