Crossfire Server, Branches 1.12
R18729
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Go to the source code of this file.
Functions | |
char ** | maze_gen (int xsize, int ysize, int option) |
char** maze_gen | ( | int | xsize, |
int | ysize, | ||
int | option | ||
) |
This function generates a random blocked maze with the property that there is only one path from one spot to any other, and there is always a path from one spot to any other.
xsize | |
ysize | wanted map size. |
option | if 0, maze will be sparse (sizeable rooms), else totally filled. |
Definition at line 68 of file maze_gen.c.