Crossfire Server, Branches 1.12  R18729
client_spell Struct Reference

#include <player.h>

+ Collaboration diagram for client_spell:

Data Fields

sint16 last_dam
 
sint16 last_grace
 
sint16 last_sp
 
struct client_spellnext
 
objectspell
 

Detailed Description

This stores, for a spell a player knows, the last sp/gr/dam information sent to client.

Definition at line 111 of file player.h.

Field Documentation

sint16 client_spell::last_dam

Definition at line 115 of file player.h.

Referenced by append_spell(), and esrv_update_spells().

sint16 client_spell::last_grace

Definition at line 114 of file player.h.

Referenced by append_spell(), and esrv_update_spells().

sint16 client_spell::last_sp

Definition at line 113 of file player.h.

Referenced by append_spell(), and esrv_update_spells().

struct client_spell* client_spell::next

Definition at line 116 of file player.h.

Referenced by clear_player(), and get_client_spell_state().

object* client_spell::spell

Definition at line 112 of file player.h.

Referenced by get_client_spell_state().


The documentation for this struct was generated from the following file: