Crossfire Server, Branches 1.12
R18729
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#include <player.h>
Data Fields | |
uint32 | kills |
struct party_struct * | next |
char * | partyleader |
char * | partyname |
char | passwd [9] |
sint64 | total_exp |
One party. First item is firstparty.
uint32 party_struct::kills |
Definition at line 133 of file player.h.
Referenced by command_party(), and form_party().
struct party_struct* party_struct::next |
Next party in list.
Definition at line 123 of file player.h.
Referenced by cfapi_party_get_property(), check_login(), command_party(), confirm_party_password(), form_party(), obsolete_parties(), and remove_party().
char* party_struct::partyleader |
Who is the leader.
Definition at line 121 of file player.h.
Referenced by command_party(), form_party(), remove_party(), and START_TEST().
char* party_struct::partyname |
Party name.
Definition at line 124 of file player.h.
Referenced by cfapi_party_get_property(), check_login(), command_party(), confirm_party_password(), form_party(), list_players(), receive_party_password(), remove_party(), save_player(), and START_TEST().
char party_struct::passwd[9] |
Party password.
Definition at line 122 of file player.h.
Referenced by cfapi_party_get_property(), check_login(), command_party(), confirm_party_password(), form_party(), and save_player().
sint64 party_struct::total_exp |
Definition at line 132 of file player.h.
Referenced by command_party(), and form_party().