18 va_start(ap, old_format);
19 vfprintf(
logfile, old_format, ap);
24 fprintf(
logfile,
"ext_info_map: %s\n", str2);
64 int execute_event(
object *op,
int eventcode,
object *activator,
object *third,
const char *message,
int fix) {
void fix_auto_apply(mapstruct *m)
void set_darkness_map(mapstruct *m)
void esrv_update_item(int flags, object *pl, object *op)
void ext_info_map(int color, const mapstruct *map, uint8 type, uint8 subtype, const char *str1, const char *str2)
void esrv_del_item(player *pl, int tag)
void dragon_ability_gain(object *ob, int x, int y)
int execute_global_event(int eventcode,...)
void trap_adjust(object *ob, int x)
void esrv_update_spells(player *pl)
void draw_ext_info(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *txt, const char *txt2)
void emergency_save(int x)
void clean_tmp_files(void)
int execute_event(object *op, int eventcode, object *activator, object *third, const char *message, int fix)
void esrv_send_item(object *ob, object *obx)
object * find_skill_by_number(object *who, int skillno)
static const flag_definition flags[]
void monster_check_apply(object *ob, object *obt)
void move_firewall(object *ob)
void draw_ext_info_format(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *new_format, const char *old_format,...)