|
Crossfire Server, Branch 1.12
R12190
|
Implimentation of skill scrolls. More...
#include <global.h>#include <ob_methods.h>#include <ob_types.h>#include <sounds.h>#include <sproto.h>
Go to the source code of this file.
Functions | |
| void | init_type_skillscroll (void) |
| Initializer for the SKILLSCROLL object type. | |
| static method_ret | skillscroll_type_apply (ob_methods *context, object *scroll, object *applier, int aflags) |
| Applies a skillscroll. | |
Implimentation of skill scrolls.
Definition in file skillscroll.c.
| void init_type_skillscroll | ( | void | ) |
Initializer for the SKILLSCROLL object type.
Definition at line 39 of file skillscroll.c.
References register_apply(), SKILLSCROLL, and skillscroll_type_apply().
Referenced by register_all_ob_types().


| static method_ret skillscroll_type_apply | ( | ob_methods * | context, |
| object * | scroll, | ||
| object * | applier, | ||
| int | aflags | ||
| ) | [static] |
Applies a skillscroll.
| context | method context. |
| scroll | Skillscroll to apply. |
| applier | object attempting to apply the scroll. Should be a player. |
| aflags | special flags (always apply/unapply). |
Definition at line 57 of file skillscroll.c.
References decrease_ob, draw_ext_info_format(), learn_skill(), MAX_BUF, METHOD_OK, MSG_TYPE_APPLY, MSG_TYPE_APPLY_ERROR, MSG_TYPE_APPLY_FAILURE, MSG_TYPE_APPLY_SUCCESS, NDI_UNIQUE, PLAYER, and query_name().
Referenced by init_type_skillscroll().


1.7.6.1