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Crossfire Server, Branch 1.12
R12190
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One move in an animation. More...
#include <cfanim.h>

Data Fields | |
| CFAnimRunFunc | func |
| Function to run for this move. | |
| long int | id |
| Identifier, used for various things. | |
| struct CFmovement_struct * | next |
| Next move in the animation. | |
| void * | parameters |
| Parameters to the function. | |
| struct CFanimation_struct * | parent |
| Animation this move is linked to. | |
| int | tick |
| Move duration, units depending on parent's time_representation. | |
Function to run for this move.
Definition at line 63 of file cfanim.h.
Referenced by animate_one(), and parse_animation_block().
| long int CFmovement_struct::id |
Identifier, used for various things.
Definition at line 65 of file cfanim.h.
Referenced by animate_one(), and parse_animation_block().
Next move in the animation.
Definition at line 67 of file cfanim.h.
Referenced by animate_one(), and parse_animation_block().
Parameters to the function.
Definition at line 64 of file cfanim.h.
Referenced by animate_one(), initapplyobject(), initcamera(), initdropobject(), initfire(), initmessage(), initmovement(), initmoveto(), initnotice(), initpickupobject(), initsay(), initteleport(), and initturn().
Animation this move is linked to.
Definition at line 62 of file cfanim.h.
Referenced by initsay(), and parse_animation_block().
Move duration, units depending on parent's time_representation.
Definition at line 66 of file cfanim.h.
Referenced by animate_one(), and parse_animation_block().
1.7.6.1