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Crossfire Server, Branch 1.12
R12190
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This structure contains all information related to one map square. More...
#include <map.h>
Data Fields | |
| object * | bottom |
| Lowest object on this space. | |
| object * | faces_obj [MAP_LAYERS] |
| Face objects for the layers. | |
| uint8 | flags |
| Flags about this space (see the P_ values above). | |
| sint8 | light |
| How much light this space provides. | |
| MoveType | move_block |
| What movement types this space blocks. | |
| MoveType | move_off |
| What movement types are activated. | |
| MoveType | move_on |
| What movement types are activated. | |
| MoveType | move_slow |
| What movement types this space slows. | |
| object * | pl |
| object * | top |
| Highest object on this space. | |
This structure contains all information related to one map square.
| object* MapSpace::bottom |
| object* MapSpace::faces_obj[MAP_LAYERS] |
Flags about this space (see the P_ values above).
Definition at line 281 of file map.h.
Referenced by blocked_link(), and get_map_flags().
| object* MapSpace::pl |
| object* MapSpace::top |
1.7.6.1