Settings Struct Reference
#include <global.h>
Detailed Description
Server settings.
Definition at line 324 of file global.h.
Field Documentation
If set, converters will work even if price of generated item is higher than the price of converted items.
Definition at line 405 of file global.h.
If set, players can write spells they can't cast.
Definition at line 404 of file global.h.
Name of the archetypes file - libdir is prepended
Definition at line 338 of file global.h.
Parameters that were passed to the program
Definition at line 331 of file global.h.
Only used by xio.c, so will go away at some time
Definition at line 332 of file global.h.
Maximum number of times an armor can be enchanted
Definition at line 394 of file global.h.
Speed improvement
Definition at line 397 of file global.h.
If 1, speed improvement is linear, else exponantiel
Definition at line 398 of file global.h.
If 1, weight reduction is linear, else exponantiel
Definition at line 396 of file global.h.
Weight reduction per enchantment
Definition at line 395 of file global.h.
If true, Death stat depletion based on level etc
Definition at line 349 of file global.h.
It takes awhile to cast a spell
Definition at line 358 of file global.h.
Configuration files
Definition at line 333 of file global.h.
If 1, can create portals in unique maps (apartments)
Definition at line 400 of file global.h.
Port for new client/server
Definition at line 326 of file global.h.
If true, detach and become daemon
Definition at line 330 of file global.h.
Read only data files
Definition at line 334 of file global.h.
How many levels worth of exp may be lost on one death
Definition at line 348 of file global.h.
Hhow much exp should be lost at death
Definition at line 347 of file global.h.
Default debugging level
Definition at line 327 of file global.h.
DM's Email address
Definition at line 369 of file global.h.
Additional argument for some dump functions
Definition at line 329 of file global.h.
Set to dump various values/tables
Definition at line 328 of file global.h.
Map to return players to in emergency
Definition at line 388 of file global.h.
Coordinates to use on that map
Definition at line 389 of file global.h.
Explore mode allowed?
Definition at line 361 of file global.h.
If true, clock goes warp 9
Definition at line 386 of file global.h.
See note in setings file
Definition at line 392 of file global.h.
Read/write data files
Definition at line 335 of file global.h.
If set, log will comport a timestamp.
Definition at line 407 of file global.h.
Format for timestap, if log_timestamp is set.
Definition at line 408 of file global.h.
Logfile to use
Definition at line 325 of file global.h.
Where the map files are
Definition at line 337 of file global.h.
This is read out of exp_table
Definition at line 391 of file global.h.
Comment we send to the metaserver
Definition at line 378 of file global.h.
Hostname of this host
Definition at line 376 of file global.h.
True if we should send updates
Definition at line 374 of file global.h.
Port number to use for updates
Definition at line 377 of file global.h.
Hostname/ip addr of the metaserver
Definition at line 375 of file global.h.
Name of the motd file
Definition at line 366 of file global.h.
Name of news file
Definition at line 368 of file global.h.
If 1, can not steal from other players
Definition at line 399 of file global.h.
If true, death is non-permament
Definition at line 350 of file global.h.
How much exp should be 'permenant' and unable to be lost
Definition at line 346 of file global.h.
If 1, blessed weapons get an owner and a willpower value
Definition at line 401 of file global.h.
Amount by which player luck is reduced if they PK
Definition at line 345 of file global.h.
Maximum experience one can get for PKing. Ignore if negative.
Definition at line 402 of file global.h.
Percentage of experience of victim the killer gets.
Definition at line 403 of file global.h.
Where the player files are
Definition at line 336 of file global.h.
Use mud-like wizards
Definition at line 359 of file global.h.
Re-use tmp maps.
Definition at line 360 of file global.h.
Name of the regions file - libdir is prepended
Definition at line 339 of file global.h.
Number of seconds to put player back at home
Definition at line 352 of file global.h.
Ressurection possible w/ permadeth on
Definition at line 354 of file global.h.
Name of rules file
Definition at line 367 of file global.h.
Search_items command
Definition at line 355 of file global.h.
Percent of damage done by peaceful player vs player damage
Definition at line 363 of file global.h.
Players can set thier title
Definition at line 353 of file global.h.
If true, use the simple experience system
Definition at line 351 of file global.h.
Encumbrance effects spells
Definition at line 356 of file global.h.
Nasty backlash to spell failures
Definition at line 357 of file global.h.
Spell costs go up with level
Definition at line 362 of file global.h.
If true, chars lose a random stat when they die
Definition at line 344 of file global.h.
Directory for the template map
Definition at line 342 of file global.h.
Directory to use for temporary files
Definition at line 343 of file global.h.
Location of the treasures file.
Definition at line 340 of file global.h.
Directory for the unique items
Definition at line 341 of file global.h.
The format that the who command should use
Definition at line 364 of file global.h.
The format that the who command should use when called by a dm
Definition at line 365 of file global.h.
Starting x tile for the worldmap
Definition at line 380 of file global.h.
Starting y tile for the worldmap
Definition at line 381 of file global.h.
Number of squares wide in a wm tile
Definition at line 384 of file global.h.
Number of squares high in a wm tile
Definition at line 385 of file global.h.
Number of tiles wide the worldmap is
Definition at line 382 of file global.h.
Number of tiles high the worldmap is
Definition at line 383 of file global.h.
The documentation for this struct was generated from the following file:
- /home/leaf/crossfire/server/branches/1.12/include/global.h