|
Crossfire Server, Branch 1.12
R12190
|
The implementation of the Trapdoor class of objects. More...
#include <global.h>#include <ob_methods.h>#include <ob_types.h>#include <sounds.h>#include <sproto.h>
Go to the source code of this file.
Functions | |
| void | init_type_trapdoor (void) |
| Initializer for the TRAPDOOR object type. | |
| static method_ret | trapdoor_type_move_on (ob_methods *context, object *trap, object *victim, object *originator) |
| Move on this Trapdoor object. | |
The implementation of the Trapdoor class of objects.
Definition in file trapdoor.c.
| void init_type_trapdoor | ( | void | ) |
Initializer for the TRAPDOOR object type.
Definition at line 38 of file trapdoor.c.
References register_move_on(), TRAPDOOR, and trapdoor_type_move_on().
Referenced by register_all_ob_types().


| static method_ret trapdoor_type_move_on | ( | ob_methods * | context, |
| object * | trap, | ||
| object * | victim, | ||
| object * | originator | ||
| ) | [static] |
Move on this Trapdoor object.
| context | The method context |
| trap | The Trapdoor we're moving on |
| victim | The object moving over this one |
| originator | The object that caused the move_on event |
Definition at line 49 of file trapdoor.c.
References common_post_ob_move_on(), common_pre_ob_move_on(), draw_ext_info(), EXIT_X, EXIT_Y, METHOD_ERROR, METHOD_OK, MSG_TYPE_APPLY, MSG_TYPE_APPLY_TRAP, NDI_UNIQUE, play_sound_map(), SET_ANIMATION, SOUND_TYPE_GROUND, transfer_ob(), and update_object().
Referenced by init_type_trapdoor().


1.7.6.1