Crossfire Server, Trunk
AnimationPanel.h
Go to the documentation of this file.
1
/*
2
* Crossfire -- cooperative multi-player graphical RPG and adventure game
3
*
4
* Copyright (c) 2022 the Crossfire Development Team
5
*
6
* Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
7
* welcome to redistribute it under certain conditions. For details, please
8
* see COPYING and LICENSE.
9
*
10
* The authors can be reached via e-mail at <crossfire@metalforge.org>.
11
*/
12
13
#ifndef ANIMATION_PANEL_H
14
#define ANIMATION_PANEL_H
15
16
#include <QObject>
17
#include <QtWidgets>
18
#include "
global.h
"
19
#include "
image.h
"
20
#include "
assets/AssetWrapperPanel.h
"
21
22
class
AnimationControl
;
23
class
AssetModel
;
24
class
UseFilterAssetModel
;
25
29
class
AnimationPanel
:
public
AssetTWrapperPanel
<Animations> {
30
Q_OBJECT
31
32
public
:
33
AnimationPanel
(QWidget* parent,
AssetModel
*assets);
34
virtual
void
updateItem
()
override
;
35
36
protected
:
37
QTreeWidget*
myFaces
;
38
AnimationControl
*
myDisplay
;
39
};
40
41
#endif // ANIMATION_PANEL_H
global.h
AnimationPanel::AnimationPanel
AnimationPanel(QWidget *parent, AssetModel *assets)
Definition:
AnimationPanel.cpp:31
AnimationPanel
Definition:
AnimationPanel.h:29
AssetTWrapperPanel
Definition:
AssetWrapperPanel.h:92
UseFilterAssetModel
Definition:
AssetModel.h:58
AssetModel
Definition:
AssetModel.h:29
image.h
AnimationPanel::updateItem
virtual void updateItem() override
Definition:
AnimationPanel.cpp:42
AssetWrapperPanel.h
AnimationPanel::myFaces
QTreeWidget * myFaces
Definition:
AnimationPanel.h:37
AnimationPanel::myDisplay
AnimationControl * myDisplay
Definition:
AnimationPanel.h:38
AnimationControl
Definition:
AnimationControl.h:27
crossfire-crossfire-server
utils
cre
animations
AnimationPanel.h
Generated by
1.8.17