Crossfire Server, Trunk
ArchetypesModel.cpp File Reference
#include "ArchetypesModel.h"
#include "assets.h"
#include "AssetsManager.h"
#include "CREPixmap.h"
#include "archetypes/ObjectWrapper.h"
#include "ResourcesManager.h"
+ Include dependency graph for ArchetypesModel.cpp:

Go to the source code of this file.

Macros

#define PROPERTY_COUNT   20
 

Variables

const char * properties [PROPERTY_COUNT]
 

Macro Definition Documentation

◆ PROPERTY_COUNT

#define PROPERTY_COUNT   20

Definition at line 20 of file ArchetypesModel.cpp.

Variable Documentation

◆ properties

const char* properties[PROPERTY_COUNT]
Initial value:
= {
"arch_name",
"hp",
"maxhp",
"con",
"regen",
"ac",
"wc",
"weight",
"experience",
"level",
"suggested_level",
"damage",
"speed",
"dps",
"sp",
"maxsp",
"pow",
"wis",
"str",
"intl",
}

Definition at line 21 of file ArchetypesModel.cpp.

Referenced by ArchetypesModel::data(), ArchetypesModel::flags(), get_newspaper_content(), getSignature(), ArchetypesModel::headerData(), ArchetypesModel::setData(), and writeClass().