Crossfire Server, Trunk
ArchetypesWrapper.h
Go to the documentation of this file.
1
/*
2
* Crossfire -- cooperative multi-player graphical RPG and adventure game
3
*
4
* Copyright (c) 2022 the Crossfire Development Team
5
*
6
* Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
7
* welcome to redistribute it under certain conditions. For details, please
8
* see COPYING and LICENSE.
9
*
10
* The authors can be reached via e-mail at <crossfire@metalforge.org>.
11
*/
12
13
#ifndef ARCHETYPES_WRAPPER_H
14
#define ARCHETYPES_WRAPPER_H
15
16
#include <QObject>
17
18
#include "
assets.h
"
19
#include "
AssetsManager.h
"
20
#include "
global.h
"
21
#include "
assets/AssetsCollectionWrapper.h
"
22
23
class
ResourcesManager
;
24
25
class
ArchetypesWrapper
:
public
AssetsCollectionWrapper
<archetype> {
26
Q_OBJECT
27
28
public
:
29
ArchetypesWrapper
(
AssetWrapper
*parent,
ResourcesManager
*resources) :
AssetsCollectionWrapper
(parent, tr(
"Archetypes"
),
getManager
()->archetypes(), resources, tr(
"Display all archetypes."
)) {
30
myResources
= resources;
31
}
32
33
virtual
PossibleUse
uses
(
const
AssetWrapper
*, std::string &)
const override
{
34
return
ChildrenMayUse
;
35
}
36
37
virtual
void
fillMenu
(QMenu *menu)
override
;
38
39
protected
:
40
void
addArchetype
();
41
42
ResourcesManager
*
myResources
;
43
};
44
45
#endif // ARCHETYPE_WRAPPER_H
ArchetypesWrapper::fillMenu
virtual void fillMenu(QMenu *menu) override
Definition:
ArchetypesWrapper.cpp:18
global.h
ResourcesManager
Definition:
ResourcesManager.h:80
AssetsManager.h
AssetWrapper::PossibleUse
PossibleUse
Definition:
AssetWrapper.h:32
getManager
AssetsManager * getManager()
Definition:
assets.cpp:305
AssetWrapper::ChildrenMayUse
@ ChildrenMayUse
Definition:
AssetWrapper.h:32
AssetWrapper
Definition:
AssetWrapper.h:25
ArchetypesWrapper::ArchetypesWrapper
ArchetypesWrapper(AssetWrapper *parent, ResourcesManager *resources)
Definition:
ArchetypesWrapper.h:29
ArchetypesWrapper
Definition:
ArchetypesWrapper.h:25
AssetsCollectionWrapper.h
assets.h
ArchetypesWrapper::uses
virtual PossibleUse uses(const AssetWrapper *, std::string &) const override
Definition:
ArchetypesWrapper.h:33
AssetsCollectionWrapper
Definition:
AssetsCollectionWrapper.h:21
ArchetypesWrapper::addArchetype
void addArchetype()
Definition:
ArchetypesWrapper.cpp:22
ArchetypesWrapper::myResources
ResourcesManager * myResources
Definition:
ArchetypesWrapper.h:42
crossfire-crossfire-server
utils
cre
archetypes
ArchetypesWrapper.h
Generated by
1.8.17