Crossfire Server, Trunk
FaceComboBox.h
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1 /*
2  * Crossfire -- cooperative multi-player graphical RPG and adventure game
3  *
4  * Copyright (c) 2022 the Crossfire Development Team
5  *
6  * Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
7  * welcome to redistribute it under certain conditions. For details, please
8  * see COPYING and LICENSE.
9  *
10  * The authors can be reached via e-mail at <crossfire@metalforge.org>.
11  */
12 
13 #ifndef FACECOMBOBOX_H
14 #define FACECOMBOBOX_H
15 
16 #include <QtWidgets>
17 
18 class Face;
19 
23 class FaceComboBox : public QComboBox
24 {
25  Q_OBJECT
26 
27  Q_PROPERTY(const Face *face READ face WRITE setFace)
28 
29  public:
35  FaceComboBox(QWidget* parent, bool allowNone);
36  virtual ~FaceComboBox();
37 
42  void setFace(const Face* face);
47  const Face* face() const;
48 };
49 
50 #endif /* FACECOMBOBOX_H */
Face
Definition: face.h:14
FaceComboBox
Definition: FaceComboBox.h:23
FaceComboBox::FaceComboBox
FaceComboBox(QWidget *parent, bool allowNone)
Definition: FaceComboBox.cpp:18
FaceComboBox::setFace
void setFace(const Face *face)
Definition: FaceComboBox.cpp:45
FaceComboBox::face
const Face face
Definition: FaceComboBox.h:27
FaceComboBox::~FaceComboBox
virtual ~FaceComboBox()
Definition: FaceComboBox.cpp:41