Crossfire Server, Trunk
FaceMakerDialog.h
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1 /*
2  * Crossfire -- cooperative multi-player graphical RPG and adventure game
3  *
4  * Copyright (c) 2022 the Crossfire Development Team
5  *
6  * Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
7  * welcome to redistribute it under certain conditions. For details, please
8  * see COPYING and LICENSE.
9  *
10  * The authors can be reached via e-mail at <crossfire@metalforge.org>.
11  */
12 
13 #ifndef FACEMAKERDIALOG_H
14 #define FACEMAKERDIALOG_H
15 
16 #include <QDialog>
17 #include <QObject>
18 
19 class QTextEdit;
20 
21 #include "ResourcesManager.h"
22 
26 class FaceMakerDialog : public QDialog {
27  Q_OBJECT
28 
29  public:
30  FaceMakerDialog(QWidget* parent, ResourcesManager* manager);
31 
32  protected slots:
33  void makeFaces();
34 
35  private:
37  QTextEdit* mySettings;
38 
39  QColor parse(const QString& color);
40 
41 };
42 
43 #endif /* FACEMAKERDIALOG_H */
44 
ResourcesManager
Definition: ResourcesManager.h:80
FaceMakerDialog::myManager
ResourcesManager * myManager
Definition: FaceMakerDialog.h:36
FaceMakerDialog::makeFaces
void makeFaces()
Definition: FaceMakerDialog.cpp:82
FaceMakerDialog::parse
QColor parse(const QString &color)
Definition: FaceMakerDialog.cpp:72
smoking_pipe.color
color
Definition: smoking_pipe.py:5
FaceMakerDialog::FaceMakerDialog
FaceMakerDialog(QWidget *parent, ResourcesManager *manager)
Definition: FaceMakerDialog.cpp:26
ResourcesManager.h
FaceMakerDialog::mySettings
QTextEdit * mySettings
Definition: FaceMakerDialog.h:37
FaceMakerDialog
Definition: FaceMakerDialog.h:26
manager
static AssetsManager * manager
Definition: assets.cpp:60