Crossfire Server, Trunk
QuestConditionScript.h
Go to the documentation of this file.
1
/*
2
* Crossfire -- cooperative multi-player graphical RPG and adventure game
3
*
4
* Copyright (c) 2022 the Crossfire Development Team
5
*
6
* Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
7
* welcome to redistribute it under certain conditions. For details, please
8
* see COPYING and LICENSE.
9
*
10
* The authors can be reached via e-mail at <crossfire@metalforge.org>.
11
*/
12
13
#ifndef _QUESTCONDITIONSCRIPT_H
14
#define _QUESTCONDITIONSCRIPT_H
15
16
#include <QObject>
17
21
class
QuestConditionScript
:
public
QObject
22
{
23
Q_OBJECT
24
25
public
:
26
QuestConditionScript
(
const
QString&
name
,
const
QString&
comment
);
27
virtual
~QuestConditionScript
();
28
29
const
QString&
name
()
const
;
30
const
QString&
comment
()
const
;
31
32
private
:
33
QString
myName
;
34
QString
myComment
;
35
};
36
37
#endif
/* _QUESTCONDITIONSCRIPT_H */
QuestConditionScript::myComment
QString myComment
Definition:
QuestConditionScript.h:34
QuestConditionScript
Definition:
QuestConditionScript.h:21
QuestConditionScript::~QuestConditionScript
virtual ~QuestConditionScript()
Definition:
QuestConditionScript.cpp:21
QuestConditionScript::name
const QString & name() const
Definition:
QuestConditionScript.cpp:24
QuestConditionScript::QuestConditionScript
QuestConditionScript(const QString &name, const QString &comment)
Definition:
QuestConditionScript.cpp:15
QuestConditionScript::comment
const QString & comment() const
Definition:
QuestConditionScript.cpp:29
QuestConditionScript::myName
QString myName
Definition:
QuestConditionScript.h:33
crossfire-crossfire-server
utils
cre
QuestConditionScript.h
Generated by
1.8.17