Crossfire Server, Trunk
QuestConditionScript.cpp
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/*
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* Crossfire -- cooperative multi-player graphical RPG and adventure game
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*
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* Copyright (c) 2022 the Crossfire Development Team
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*
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* Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
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* welcome to redistribute it under certain conditions. For details, please
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* see COPYING and LICENSE.
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*
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* The authors can be reached via e-mail at <crossfire@metalforge.org>.
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*/
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#include "
QuestConditionScript.h
"
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QuestConditionScript::QuestConditionScript
(
const
QString&
name
,
const
QString& comment)
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{
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myName
=
name
;
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myComment
=
comment
;
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}
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QuestConditionScript::~QuestConditionScript
() {
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}
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const
QString&
QuestConditionScript::name
()
const
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{
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return
myName
;
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}
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const
QString&
QuestConditionScript::comment
()
const
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{
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return
myComment
;
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}
QuestConditionScript::myComment
QString myComment
Definition:
QuestConditionScript.h:34
QuestConditionScript::~QuestConditionScript
virtual ~QuestConditionScript()
Definition:
QuestConditionScript.cpp:21
QuestConditionScript::name
const QString & name() const
Definition:
QuestConditionScript.cpp:24
QuestConditionScript::QuestConditionScript
QuestConditionScript(const QString &name, const QString &comment)
Definition:
QuestConditionScript.cpp:15
QuestConditionScript::comment
const QString & comment() const
Definition:
QuestConditionScript.cpp:29
QuestConditionScript::myName
QString myName
Definition:
QuestConditionScript.h:33
QuestConditionScript.h
give.name
name
Definition:
give.py:27
crossfire-crossfire-server
utils
cre
QuestConditionScript.cpp
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