Crossfire Server, Trunk
RegionsWrapper.h
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/*
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* Crossfire -- cooperative multi-player graphical RPG and adventure game
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*
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* Copyright (c) 2022 the Crossfire Development Team
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*
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* Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
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* welcome to redistribute it under certain conditions. For details, please
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* see COPYING and LICENSE.
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*
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* The authors can be reached via e-mail at <crossfire@metalforge.org>.
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*/
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#ifndef REGIONS_WRAPPER_H
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#define REGIONS_WRAPPER_H
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#include "
assets/AssetWrapper.h
"
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class
ResourcesManager
;
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class
RegionsWrapper
:
public
AssetWrapper
{
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Q_OBJECT
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public
:
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RegionsWrapper
(
AssetWrapper
*parent,
ResourcesManager
*resources);
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virtual
QString
displayName
()
const
{
return
tr(
"Regions and maps"
); }
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virtual
int
childrenCount
()
const
{
return
myRegions
.size(); }
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virtual
AssetWrapper
*
child
(
int
index
) {
return
myRegions
[
index
]; }
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virtual
int
childIndex
(
AssetWrapper
*
child
) {
return
myRegions
.indexOf(
child
); }
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virtual
PossibleUse
uses
(
const
AssetWrapper
*asset, std::string &)
const override
;
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private
:
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QVector<AssetWrapper *>
myRegions
;
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};
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#endif
/* REGIONS_WRAPPER_H */
AssetWrapper.h
ResourcesManager
Definition:
ResourcesManager.h:80
RegionsWrapper::child
virtual AssetWrapper * child(int index)
Definition:
RegionsWrapper.h:27
AssetWrapper::PossibleUse
PossibleUse
Definition:
AssetWrapper.h:32
RegionsWrapper::uses
virtual PossibleUse uses(const AssetWrapper *asset, std::string &) const override
Definition:
RegionsWrapper.cpp:26
RegionsWrapper
Definition:
RegionsWrapper.h:20
RegionsWrapper::childrenCount
virtual int childrenCount() const
Definition:
RegionsWrapper.h:26
AssetWrapper
Definition:
AssetWrapper.h:25
RegionsWrapper::RegionsWrapper
RegionsWrapper(AssetWrapper *parent, ResourcesManager *resources)
Definition:
RegionsWrapper.cpp:18
RegionsWrapper::displayName
virtual QString displayName() const
Definition:
RegionsWrapper.h:24
RegionsWrapper::myRegions
QVector< AssetWrapper * > myRegions
Definition:
RegionsWrapper.h:33
RegionsWrapper::childIndex
virtual int childIndex(AssetWrapper *child)
Definition:
RegionsWrapper.h:28
npc_dialog.index
int index
Definition:
npc_dialog.py:102
crossfire-crossfire-server
utils
cre
regions
RegionsWrapper.h
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