Crossfire Server, Trunk
TreasureListComboBox.h
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/*
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* Crossfire -- cooperative multi-player graphical RPG and adventure game
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*
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* Copyright (c) 2022 the Crossfire Development Team
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*
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* Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
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* welcome to redistribute it under certain conditions. For details, please
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* see COPYING and LICENSE.
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*
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* The authors can be reached via e-mail at <crossfire@metalforge.org>.
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*/
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#ifndef TREASURE_LIST_COMBOBOX_H
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#define TREASURE_LIST_COMBOBOX_H
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#include <QtWidgets>
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#include "
global.h
"
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class
TreasureListComboBox
:
public
QComboBox {
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Q_OBJECT
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Q_PROPERTY(
const
treasurelist
*
list
READ
list
WRITE
setList
)
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public
:
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TreasureListComboBox
(QWidget *parent,
bool
allowNone);
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void
setList
(
const
treasurelist
*
list
);
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const
treasurelist
*
list
()
const
;
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};
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#endif
/* TREASURE_LIST_COMBOBOX_H */
global.h
TreasureListComboBox::setList
void setList(const treasurelist *list)
Definition:
TreasureListComboBox.cpp:37
treasurelist
Definition:
treasure.h:85
TreasureListComboBox
Definition:
TreasureListComboBox.h:23
TreasureListComboBox::list
const treasurelist list
Definition:
TreasureListComboBox.h:26
TreasureListComboBox::TreasureListComboBox
TreasureListComboBox(QWidget *parent, bool allowNone)
Definition:
TreasureListComboBox.cpp:18
crossfire-crossfire-server
utils
cre
treasures
TreasureListComboBox.h
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