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66 sb->
buf =
static_cast<char *
>(malloc(sb->
size));
107 sb->
buf[sb->
pos + 1] =
'\0';
114 if (
x == INT64_MIN) {
121 const int MAX_DIGITS = 20;
122 char buf[MAX_DIGITS];
124 for (i = 0; i < MAX_DIGITS; i++) {
125 buf[i] =
x % 10 +
'0';
126 if ((
x /= 10) == 0) {
133 for (
int j = i - 1; j >= 0; j--) {
152 if (
n > -1 && (
size_t)
n < size) {
153 sb->
pos += (size_t)
n;
176 const size_t newlen = sb->
pos+len;
177 if (newlen <= sb->size) {
188 }
while (newlen > sb->
size);
189 tmp =
static_cast<char *
>(realloc(sb->
buf, sb->
size));
198 if (!content || *content ==
'\0') {
202 snprintf(
buf,
sizeof(
buf),
"end_%s", start);
205 size_t ls = strlen(start), lc = strlen(content), le = strlen(end);
206 size_t added = ls + lc + le + 3;
208 snprintf(sb->
buf + sb->
pos, sb->
size - sb->
pos,
"%s\n%s", start, content);
209 sb->
pos += ls + lc + 1;
210 if ((lc > 0) && (content[lc - 1] !=
'\n')) {
214 snprintf(sb->
buf + sb->
pos, sb->
size - sb->
pos,
"%s\n", end);
223 while (sb->
pos > 0 && isspace(sb->
buf[sb->
pos-1])) {
size_t stringbuffer_length(StringBuffer *sb)
based on the size of the this randomly makes land number of spaces randomly lower or higher The default is Note that this is run also based on the the altitude amount will likely be less So if you do something like l and n
void stringbuffer_append_printf(StringBuffer *sb, const char *format,...)
static event_registration c
StringBuffer * stringbuffer_new(void)
void stringbuffer_append_char(StringBuffer *sb, const char c)
void stringbuffer_append_int64(StringBuffer *sb, int64_t x)
char * stringbuffer_finish(StringBuffer *sb)
sstring stringbuffer_finish_shared(StringBuffer *sb)
sstring add_string(const char *str)
static void stringbuffer_ensure(StringBuffer *sb, size_t len)
void stringbuffer_append_string(StringBuffer *sb, const char *str)
void stringbuffer_append_multiline_block(StringBuffer *sb, const char *start, const char *content, const char *end)
void fatal(enum fatal_error err)
void stringbuffer_trim_whitespace(StringBuffer *sb)
void stringbuffer_delete(StringBuffer *sb)
const typedef char * sstring
Python Guilds Quick outline Add a guild(mapmakers) this is still a problem *after dropping the token to gain access to the stove a woodfloor now appears which is Toolshed Token(found in Guild_HQ) *Note also have multiple gates in place to protect players and items from the mana explosion drop x for Jewelers room *Jewelers room works just need to determine what x is drop x for Thaumaturgy room *Thaumaturgy room works just need to determine what x is drop gold dropping the Firestar named fearless allows access to but I suspect that the drop location of the chest is not as intended because the player is in the way once you enter the chest the exit back to the basement is things such as the message et al reside on teleporters which then transport items to the map as they are when the map is already purchased items reappear in that area From my this does not cause any problems at the moment But this should be corrected fixed Major it s now possible to buy guilds Ryo Update Uploaded guild package to CVS Changes the cauldrons and the charging room I spent a while agonizing over They were natural guild enhancements but much too much value for any reasonable expense to buy them Then I thought that they should be pay access but at a greatly reduced rate SO when you buy a forge or whatever for your guild it is available on a perplayer daily rate but it will be accessable for testing and to DMs to play with Like I said lots still to do with the especially comingt up with quest items for buying things like the new workshops and stuff One of the things I would like some input on would be proposals for additional fields for either the guildhouses or guild datafiles to play with Currently the Guildhouse but there is no reason we can t have more than one measure of a guild perhaps have dues relate to Dues and use points for some other suspended or inactive or when a guild is founded inactive active Guilds have the format
void stringbuffer_append_stringbuffer(StringBuffer *sb, const StringBuffer *sb2)