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Crossfire Server, Trunk
1.75.0
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struct Settings settings
Global settings.
@ STARTUP_STAGE_COLLECT_HOOKS
Called when adding collect hooks, before assets loading.
void citylife_init(Settings *settings, ServerSettings *serverSettings, StartupStage stage)
void random_house_generator_close()
Close the module.
void random_house_generator_init(Settings *settings, ServerSettings *serverSettings, StartupStage stage)
Module initialisation.
@ STARTUP_STAGE_BEFORE_SERVER
Called when everything is loaded but before the sockets are opened.
ServerSettings serverSettings
void cfweather_init(Settings *settings, ServerSettings *serverSettings, StartupStage stage)
Weather module initialisation.
@ STARTUP_STAGE_FIRST
Dummy stage, don't change, used for logging.
void cfcitybell_init(Settings *settings, ServerSettings *serverSettings, StartupStage stage)
Citybells module initialisation.