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Crossfire Server, Trunk
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Variables | |
| activator = Crossfire.WhoIsActivator() | |
| activatorname = activator.Name | |
| activatorx = activator.X | |
| activatory = activator.Y | |
| int | found = 0 |
| guild = CFGuilds.CFGuild(Params[0]) | |
| guildname = Params[0] | |
| guildrecord = CFGuilds.CFGuildHouses().info(guildname) | |
| in_guild = CFGuilds.SearchGuilds(activatorname) | |
| string | message = 'This guild is currently inactive and available to be bought.' |
| mymap = activator.Map | |
| Params = Crossfire.ScriptParameters().split() | |
| text = Crossfire.WhatIsMessage().split() | |
| whoami = Crossfire.WhoAmI() | |
| int | x = 32 |
| int | x1 = 36 |
| int | y = 16 |
| int | y1 = 20 |
| guild_entry.activator = Crossfire.WhoIsActivator() |
Definition at line 28 of file guild_entry.py.
| guild_entry.activatorname = activator.Name |
Definition at line 29 of file guild_entry.py.
| guild_entry.activatorx = activator.X |
Definition at line 35 of file guild_entry.py.
| guild_entry.activatory = activator.Y |
Definition at line 36 of file guild_entry.py.
| int guild_entry.found = 0 |
Definition at line 46 of file guild_entry.py.
| guild_entry.guild = CFGuilds.CFGuild(Params[0]) |
Definition at line 41 of file guild_entry.py.
| guild_entry.guildname = Params[0] |
Definition at line 42 of file guild_entry.py.
| guild_entry.guildrecord = CFGuilds.CFGuildHouses().info(guildname) |
Definition at line 45 of file guild_entry.py.
| guild_entry.in_guild = CFGuilds.SearchGuilds(activatorname) |
Definition at line 66 of file guild_entry.py.
Definition at line 51 of file guild_entry.py.
| guild_entry.mymap = activator.Map |
Definition at line 30 of file guild_entry.py.
| guild_entry.Params = Crossfire.ScriptParameters().split() |
Definition at line 39 of file guild_entry.py.
| guild_entry.text = Crossfire.WhatIsMessage().split() |
Definition at line 44 of file guild_entry.py.
| guild_entry.whoami = Crossfire.WhoAmI() |
Definition at line 37 of file guild_entry.py.
| int guild_entry.x = 32 |
Definition at line 31 of file guild_entry.py.
| int guild_entry.x1 = 36 |
Definition at line 33 of file guild_entry.py.
Referenced by change_skill(), common_process_projectile(), draw_onion(), expand_lighted_sight(), get_rangevector(), make_doors(), monster_cast_spell(), monster_stand_in_light(), monster_use_scroll(), player_can_view(), roguelike_link_rooms(), and surround_by_doors().
| int guild_entry.y = 16 |
Definition at line 32 of file guild_entry.py.
| int guild_entry.y1 = 20 |
Definition at line 34 of file guild_entry.py.
Referenced by common_process_projectile(), draw_onion(), expand_lighted_sight(), make_doors(), monster_stand_in_light(), roguelike_link_rooms(), and surround_by_doors().