Crossfire Server, Trunk
quest_step_definition Struct Reference

#include <quest.h>

Collaboration diagram for quest_step_definition:
Collaboration graph

Public Attributes

std::vector< quest_condition * > conditions
 
int is_completion_step:1
 
int step = 0
 
sstring step_description = nullptr
 

Detailed Description

One step of a quest.

Definition at line 29 of file quest.h.

Member Data Documentation

◆ conditions

std::vector<quest_condition *> quest_step_definition::conditions

The conditions that must be satisfied to trigger the step

Definition at line 33 of file quest.h.

Referenced by check_step(), and QuestStepWrapper::setConditions().

◆ is_completion_step

int quest_step_definition::is_completion_step

Whether this step completes the quest (1) or not (0)

Definition at line 32 of file quest.h.

Referenced by check_step(), QuestStepWrapper::displayName(), generate_step(), QuestStepWrapper::isEnd(), and QuestStepWrapper::setEnd().

◆ step

int quest_step_definition::step = 0

Step identifier.

Definition at line 30 of file quest.h.

Referenced by check_step(), QuestStepWrapper::displayName(), QuestStepWrapper::setStep(), and QuestStepWrapper::step().

◆ step_description

sstring quest_step_definition::step_description = nullptr

Step description to show player.

Definition at line 31 of file quest.h.

Referenced by check_step(), QuestStepWrapper::description(), QuestStepWrapper::displayName(), and QuestStepWrapper::setDescription().


The documentation for this struct was generated from the following file: