Crossfire Server, Trunk
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Go to the source code of this file.
Namespaces | |
entry | |
Functions | |
def | entry.Expire () |
def | entry.find_player (object) |
def | entry.GetObjectAt (Map, X, Y, Name) |
def | entry.GetObjectByName (object, Name) |
def | entry.GetObjectByWeightLimit (object, WeightLimit) |
Variables | |
entry.CFDB = CFDataBase.CFDataBase("PShop") | |
entry.Message | |
entry.message = Crossfire.WhatIsMessage() | |
entry.X = activator.X | |
entry.Y = activator.Y | |