Here is a list of all struct and union fields with links to the structures/unions they belong to:
- c -
- cached_time
: pycode_cache_entry
- calc_power
: struct_equipment
- capacity
: MinHeap
- carrying
: object
- casting_time
: object
, Settings
- cauldron
: recipe
- cells
: Map
- cfregion
: struct_map_info
- Cha
: living
- chance
: artifact
, GeneralMessage
, recipe
, treasure
- change_arch
: treasure
- character_class
: Account_Char
- character_load
: player
- character_names
: account_struct
- chars
: Account_Chars
- checksum
: face_info
, Faces
, mtar_raw_header_t
- cheststyle
: RMParms
- chosen_skill
: object
- clear()
: AssetsCollection< T, Key >
- clearReplaceListener()
: Archetypes
- client_code
: quest_definition
- client_type
: object
- clone
: archetype
- close
: module_information
, mtar_t
- closefunc
: crossfire_plugin
- cmd_option
: Command_Line_Options
- cmdname
: client_cmd_mapping
, player_cmd_mapping
- cmdproc
: client_cmd_mapping
, player_cmd_mapping
- code
: i18n_file
, pycode_cache_entry
, quest_state
- code_name
: flag_definition
, type_name
- codebase
: LocalMeta2Info
- collect()
: AssetCollector
- comment
: face_sets
- Con
: living
- conditions
: quest_step_definition
- confdir
: Settings
- container
: object
- container_position
: socket_struct
- contr
: object
- corpse
: CFanimation
- count()
: AssetsCollection< T, Key >
, attribute_type
, Crossfire_Object
, Crossfire_Player
, ignore_list
, object
, player
, struct_map_in_quest_list
, struct_map_list
, struct_race
, struct_race_list
, unpaid_count
- counter
: region
- create_home_portals
: Settings
- created
: account_struct
- crypt_mode
: Settings
- cs_version
: socket_struct
- csport
: Settings
- current_line
: BufferReader
- current_weapon
: object