Here is a list of all struct and union fields with links to the structures/unions they belong to:
- f -
- f
: nlohmann::detail::dtoa_impl::cached_power
, nlohmann::detail::dtoa_impl::diyfp
- face
: Account_Char
, Chaos_Attacks
, FaceComboBox
, GeneralMessage
, GeneralMessageWrapper
, knowledge_type
, object
, ObjectWrapper
, quest_definition
, QuestWrapper
- facecache
: socket_struct
- FaceComboBox()
: FaceComboBox
- FaceLoader()
: FaceLoader
- FaceMakerDialog()
: FaceMakerDialog
- faceNode()
: CREUtils
- faces
: Animations
, AssetsManager
, CREMapInformation
, face_sets
- Faces()
: Faces
- faces
: map_cell_struct
, QuestLoader
- faces_obj
: MapSpace
- faces_sent
: socket_struct
- faces_sent_len
: socket_struct
- faceset
: CREPixmap
, socket_struct
- FacesetLoader()
: FacesetLoader
- facesets()
: AssetsManager
- FacesetsPanel()
: FacesetsPanel
- FacesetsWrapper()
: FacesetsWrapper
- facesetToDisplay()
: CRESettings
- facesetUseFallback()
: CRESettings
- FacesWrapper()
: FacesWrapper
- FaceWrapper()
: FaceWrapper
- facing
: object
- facings
: Animations
- failure_arch
: recipe
- failure_message
: recipe
- fallback
: face_sets
, FacesetsWrapper
, ob_methods
, region
, Region
- false_statement
: inja::IfStatementNode
- family
: listen_info
- fastclock
: Settings
- fatal_hook
: Settings
- fd
: socket_struct
- fid
: hook_entry
- field
: attribute_definition
, flag_definition
, type_attribute
- fields
: ignore_list
- fight()
: CRECombatSimulator
- file()
: AssetOriginAndCreationDialog
, inja::ExtendsStatementNode
, inja::IncludeStatementNode
, OutputFile
, pycode_cache_entry
- file_input_adapter()
: nlohmann::detail::file_input_adapter
- FileError()
: inja::FileError
- filename
: CFDataFile.CFDataFile
, struct_map_info
- files()
: ModifiedAssetsManager< T >
- fill_buffer()
: nlohmann::detail::wide_string_input_adapter< BaseInputAdapter, WideCharType >
, nlohmann::detail::wide_string_input_helper< BaseInputAdapter, 2 >
, nlohmann::detail::wide_string_input_helper< BaseInputAdapter, 4 >
- fillFacesets()
: CREMainWindow
- fillMenu()
: ArchetypesWrapper
, ArchetypeWrapper
, AssetWrapper
, QuestStepWrapper
, QuestsWrapper
, QuestWrapper
, TreasureWrapper
, TreasureYesNo
- fillQuestSteps()
: CRESubItemQuest
- filter
: AssetUseTree
, CREFilterDefinition
, QuickFilterDialog
, ScriptFilterAssetModel
- filterAcceptsRow()
: ScriptFilterAssetModel
, UseFilterAssetModel
- filters()
: CREFilterDefinitionManager
- filtersModified()
: CREResourcesWindow
- final_exit_archetype
: RMParms
- final_map
: RMParms
- find()
: AssetsCollection< T, Key >
, nlohmann::basic_json
, nlohmann::ordered_map< Key, T, IgnoredLess, Allocator >
- find_function()
: inja::FunctionStorage
- findById()
: Faces
, Facesets
- findByObjectName()
: Archetypes
- findByObjectTypeName()
: Archetypes
- findBySkillNameAndType()
: Archetypes
- findByTypeSubtype()
: Archetypes
- findMessage()
: MessageManager
- findPrePost()
: MessageManager
- finished()
: CREMapInformationManager
- fire_on
: player
- first()
: AssetsCollection< T, Key >
- first_book
: titlelist
- fix
: CFPContext
- fixed_resettime
: mapstruct
- fixTotalChance()
: TreasureListWrapper
- flag
: player_cmd_mapping
- flags()
: ArchetypesModel
, AssetModel
, CREMessageItemModel
, LocalMeta2Info
, MapSpace
, object
- flatten()
: nlohmann::basic_json
, nlohmann::json_pointer< BasicJsonType >
- floorstyle
: RMParms
- fname
: hook_entry
, OutputFile
, score_table
- fname_tmp
: OutputFile
- followed_player
: player
- food
: living
- footer()
: CREReportDefinition
- for()
: nlohmann::detail::serializer< BasicJsonType >
- for_statement_stack
: inja::Parser
- ForArrayStatementNode()
: inja::ForArrayStatementNode
- forMap()
: ScriptFile
- ForObjectStatementNode()
: inja::ForObjectStatementNode
- ForStatementNode()
: inja::ForStatementNode
- from_bson()
: nlohmann::basic_json
- from_cbor()
: nlohmann::basic_json
- from_json()
: nlohmann::adl_serializer< ValueType, typename >
- from_msgpack()
: nlohmann::basic_json
- from_ubjson()
: nlohmann::basic_json
- front()
: nlohmann::basic_json
- fullname
: crossfire_plugin
, face_sets
, FacesetsWrapper
- func
: CFmovement
, Command_Line_Options
, hook_entry
, layout
- func_extra
: registered_command
- func_std
: registered_command
- funcinit
: CFanimationHook
- funcrun
: CFanimationHook
- function_stack
: inja::Parser
- function_storage
: inja::Environment
, inja::FunctionStorage
, inja::Parser
, inja::Renderer
- FunctionData()
: inja::FunctionStorage::FunctionData
- FunctionNode()
: inja::FunctionNode