Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- e -
- EARTHWALL
: object.h
- eat_common()
: food.cpp
- eat_item()
: weapon_improver.cpp
- eat_special_food()
: food.cpp
- ECHO
: loader.cpp
, reader.cpp
- eg
: random_house_generator.cpp
- elevation_info
: mapper.cpp
- elevation_max
: mapper.cpp
- elevation_min
: mapper.cpp
- EMERGENCY_MAPPATH
: config.h
- emergency_save()
: stubs_random.cpp
, stubs_socket.cpp
, mapper.cpp
, sproto.h
, main.cpp
, login.cpp
, stubs_common.cpp
- EMERGENCY_X
: config.h
- EMERGENCY_Y
: config.h
- EMI_HASMOREBITS
: newclient.h
- EMI_NOREDRAW
: newclient.h
- EMI_SMOOTH
: newclient.h
- EMOTE_ACCUSE
: c_chat.cpp
- EMOTE_BEG
: c_chat.cpp
- EMOTE_BLEED
: c_chat.cpp
- EMOTE_BLUSH
: c_chat.cpp
- EMOTE_BOUNCE
: c_chat.cpp
- EMOTE_BOW
: c_chat.cpp
- EMOTE_BURP
: c_chat.cpp
- EMOTE_CACKLE
: c_chat.cpp
- EMOTE_CHUCKLE
: c_chat.cpp
- EMOTE_CLAP
: c_chat.cpp
- EMOTE_COUGH
: c_chat.cpp
- EMOTE_CRINGE
: c_chat.cpp
- EMOTE_CRY
: c_chat.cpp
- EMOTE_DANCE
: c_chat.cpp
- EMOTE_FIRST
: c_chat.cpp
- EMOTE_FLIP
: c_chat.cpp
- EMOTE_FROWN
: c_chat.cpp
- EMOTE_GASP
: c_chat.cpp
- EMOTE_GIGGLE
: c_chat.cpp
- EMOTE_GLARE
: c_chat.cpp
- EMOTE_GRIN
: c_chat.cpp
- EMOTE_GROAN
: c_chat.cpp
- EMOTE_GROWL
: c_chat.cpp
- EMOTE_HICCUP
: c_chat.cpp
- EMOTE_HUG
: c_chat.cpp
- EMOTE_KISS
: c_chat.cpp
- EMOTE_LAST
: c_chat.cpp
- EMOTE_LAUGH
: c_chat.cpp
- EMOTE_LICK
: c_chat.cpp
- EMOTE_NOD
: c_chat.cpp
- EMOTE_POKE
: c_chat.cpp
- EMOTE_POUT
: c_chat.cpp
- EMOTE_PUKE
: c_chat.cpp
- EMOTE_SCREAM
: c_chat.cpp
- EMOTE_SHAKE
: c_chat.cpp
- EMOTE_SHIVER
: c_chat.cpp
- EMOTE_SHRUG
: c_chat.cpp
- EMOTE_SIGH
: c_chat.cpp
- EMOTE_SLAP
: c_chat.cpp
- EMOTE_SMILE
: c_chat.cpp
- EMOTE_SMIRK
: c_chat.cpp
- EMOTE_SNAP
: c_chat.cpp
- EMOTE_SNEEZE
: c_chat.cpp
- EMOTE_SNICKER
: c_chat.cpp
- EMOTE_SNIFF
: c_chat.cpp
- EMOTE_SNORE
: c_chat.cpp
- EMOTE_SPIT
: c_chat.cpp
- EMOTE_STRUT
: c_chat.cpp
- EMOTE_SULK
: c_chat.cpp
- EMOTE_THANK
: c_chat.cpp
- EMOTE_THINK
: c_chat.cpp
- EMOTE_TWIDDLE
: c_chat.cpp
- EMOTE_WAVE
: c_chat.cpp
- EMOTE_WHISTLE
: c_chat.cpp
- EMOTE_WINK
: c_chat.cpp
- EMOTE_YAWN
: c_chat.cpp
- empty
: check_treasure.cpp
- empty_archetype
: init.cpp
, global.h
- empty_container()
: c_object.cpp
- empty_face
: image.cpp
, global.h
- EMPTY_FACE_NAME
: define.h
- enc_to_item_power
: item.cpp
- encode_dict()
: cjson.cpp
- encode_list()
: cjson.cpp
- encode_object()
: cjson.cpp
- encode_string()
: cjson.cpp
- encode_tuple()
: cjson.cpp
- encode_unicode()
: cjson.cpp
- ENCOUNTER
: object.h
- ensure_available_characters()
: account.cpp
- ensure_bitmask()
: events.cpp
- ensure_map_in_memory()
: cfpython_map.cpp
- ensure_unique()
: mapper.cpp
- enter_exit()
: sproto.h
, server.cpp
- enter_fixed_template_map()
: server.cpp
- enter_map()
: server.cpp
- enter_player_maplevel()
: sproto.h
, server.cpp
- enter_player_savebed()
: sproto.h
, server.cpp
- enter_random_map()
: server.cpp
- enter_random_template_map()
: server.cpp
- enter_unique_map()
: server.cpp
- env
: mapper.cpp
- EOB_ACT_CONTINUE_SCAN
: loader.cpp
, reader.cpp
- EOB_ACT_END_OF_FILE
: loader.cpp
, reader.cpp
- EOB_ACT_LAST_MATCH
: loader.cpp
, reader.cpp
- EOL_SIZE
: utils.cpp
- equal()
: check_asset_load_write.cpp
- equality_split()
: cfanim.cpp
- esrv_add_spells()
: sockproto.h
, request.cpp
- esrv_del_item()
: stubs_socket.cpp
, mapper.cpp
, sockproto.h
, main.cpp
, item.cpp
, stubs_common.cpp
, stubs_random.cpp
- esrv_draw_look()
: sockproto.h
, item.cpp
- esrv_get_ob_from_count()
: item.cpp
- esrv_map_scroll()
: sockproto.h
, request.cpp
- esrv_move_object()
: sockproto.h
, item.cpp
- esrv_new_player()
: sockproto.h
, request.cpp
- esrv_remove_spell()
: sockproto.h
, request.cpp
- esrv_send_animation()
: sockproto.h
, request.cpp
- esrv_send_face()
: sockproto.h
, image.cpp
- esrv_send_inventory()
: sockproto.h
, item.cpp
- esrv_send_item()
: sockproto.h
, main.cpp
, item.cpp
, stubs_common.cpp
, stubs_random.cpp
, stubs_socket.cpp
, mapper.cpp
- esrv_send_pickup()
: request.cpp
, sockproto.h
- esrv_update_item()
: stubs_common.cpp
, sockproto.h
, main.cpp
, item.cpp
, mapper.cpp
- esrv_update_spells()
: mapper.cpp
, sockproto.h
, main.cpp
, request.cpp
, stubs_common.cpp
, stubs_random.cpp
, stubs_socket.cpp
- esrv_update_stats()
: sockproto.h
, request.cpp
- estimate_distance()
: monster.cpp
- evaluate_quest_conditions()
: quest.cpp
- EVENT_APPLY
: events.h
- EVENT_ATTACKED
: events.h
- EVENT_ATTACKS
: events.h
- EVENT_BORN
: events.h
- EVENT_BOUGHT
: events.h
- EVENT_CLOCK
: events.h
- EVENT_CLOSE
: events.h
- EVENT_CONNECTOR
: object.h
- EVENT_CRASH
: events.h
- EVENT_DEATH
: events.h
- EVENT_DESTROY
: events.h
- EVENT_DROP
: events.h
- EVENT_GKILL
: events.h
- EVENT_KICK
: events.h
- EVENT_LOGIN
: events.h
- EVENT_LOGOUT
: events.h
- EVENT_MAPENTER
: events.h
- EVENT_MAPLEAVE
: events.h
- EVENT_MAPLOAD
: events.h
- EVENT_MAPREADY
: events.h
- EVENT_MAPRESET
: events.h
- EVENT_MAPUNLOAD
: events.h
- EVENT_MUZZLE
: events.h
- EVENT_NONE
: events.h
- EVENT_PICKUP
: events.h
- EVENT_PLAYER_DEATH
: events.h
- event_registration
: events.h
- EVENT_REMOVE
: events.h
- EVENT_SAY
: events.h
- EVENT_SELLING
: events.h
- EVENT_SHOUT
: events.h
- EVENT_STOP
: events.h
- EVENT_TELL
: events.h
- EVENT_THROW
: events.h
- EVENT_TIME
: events.h
- EVENT_TIMER
: events.h
- EVENT_TRIGGER
: events.h
- EVENT_USER
: events.h
- eventListener()
: citylife.cpp
, cfnewspaper_proto.h
, cfanim_proto.h
, cfanim.cpp
, cflogger.cpp
, cfpython.cpp
, plugin_template.cpp
, cflogger_proto.h
, cfnewspaper.cpp
, cfpython_proto.h
- eventNames
: CREMapInformationManager.cpp
- events
: CREMapPanel.cpp
- events_execute_global_event()
: events.cpp
, events.h
- events_execute_object_event()
: events.cpp
, events.h
- events_execute_object_say()
: events.h
, events.cpp
- events_execute_object_user()
: events.h
, events.cpp
- events_register_global_handler()
: events.h
, events.cpp
- events_register_object_handler()
: events.h
, events.cpp
- events_total
: stats.h
, events.cpp
- events_unregister_global_handler()
: events.h
, events.cpp
- events_unregister_object_handler()
: events.h
, events.cpp
- EverGreens
: land.c
- ex_autoid_result
: c_object.cpp
- EX_ID_ABORT
: c_object.cpp
- EX_ID_FAILED
: c_object.cpp
- EX_ID_NO_SKILL
: c_object.cpp
- examine()
: c_object.cpp
, sproto.h
- examine_autoidentify()
: c_object.cpp
- examine_cmd()
: sockproto.h
, item.cpp
- examine_fluff()
: c_object.cpp
- examine_monster()
: c_object.cpp
, sproto.h
- examine_rod_charge_level()
: c_object.cpp
- examine_wand_charge_level()
: c_object.cpp
- examine_weight_and_material()
: c_object.cpp
- execute_word_of_recall()
: spell_effect.cpp
- EXISTCHECK
: cfpython_object.cpp
- EXISTCHECK_INT
: cfpython_object.cpp
- EXIT
: object.h
- EXIT_ALT_X
: define.h
- EXIT_ALT_Y
: define.h
- exit_if_null
: re-cmp.cpp
- EXIT_LEVEL
: define.h
- EXIT_PATH
: define.h
- exit_suite()
: check_exit.cpp
- exit_type_apply()
: exit.cpp
- exit_type_move_on()
: exit.cpp
- EXIT_X
: define.h
- EXIT_Y
: define.h
- exiting
: global.h
, init.cpp
- exp_att_mult
: exp.cpp
- exp_level()
: libproto.h
, living.cpp
- exp_prot_mult
: exp.cpp
- exp_suite()
: check_exp.cpp
- expand2x()
: rproto.h
, expand2x.h
, expand2x.cpp
- expand2x_suite()
: check_expand2x.cpp
- expand_door()
: expand2x.cpp
- expand_lighted_sight()
: los.cpp
- expand_misc()
: expand2x.cpp
- expand_objects()
: object.cpp
- expand_sight()
: los.cpp
- expand_wall()
: expand2x.cpp
- explode_bullet()
: spell_attack.cpp
, sproto.h
- EXPLODING_FIREBALL
: spells.h
- explosion()
: spell_effect.cpp
- ext_info_map()
: main.cpp
, sockproto.h
, stubs_common.cpp
, info.cpp
, mapper.cpp
- ext_info_map_except()
: sockproto.h
, info.cpp
- ext_info_map_except2()
: info.cpp
, sockproto.h
- extensions
: AssetOriginAndCreationDialog.cpp
- EXTERN
: global.h