Crossfire Server, Trunk
1.75.0
- e -
eat_common() :
food.cpp
eat_item() :
weapon_improver.cpp
eat_special_food() :
food.cpp
effects() :
spell-info.txt
emergency_save() :
sproto.h
,
main.cpp
,
login.cpp
empty_container() :
c_object.cpp
encode_dict() :
cjson.cpp
encode_list() :
cjson.cpp
encode_object() :
cjson.cpp
encode_string() :
cjson.cpp
encode_tuple() :
cjson.cpp
encode_unicode() :
cjson.cpp
ensure_available_characters() :
account.cpp
ensure_bitmask() :
events.cpp
ensure_map_in_memory() :
cfpython_map.cpp
ensure_unique() :
mapper.cpp
enter_exit() :
sproto.h
,
server.cpp
enter_fixed_template_map() :
server.cpp
enter_map() :
server.cpp
enter_player_maplevel() :
sproto.h
,
server.cpp
enter_player_savebed() :
sproto.h
,
server.cpp
enter_random_map() :
server.cpp
enter_random_template_map() :
server.cpp
enter_unique_map() :
server.cpp
equality_split() :
cfanim.cpp
esrv_add_spells() :
request.cpp
,
sockproto.h
esrv_del_item() :
sockproto.h
,
main.cpp
,
item.cpp
esrv_draw_look() :
sockproto.h
,
item.cpp
esrv_get_ob_from_count() :
item.cpp
esrv_map_scroll() :
sockproto.h
,
request.cpp
esrv_move_object() :
sockproto.h
,
item.cpp
esrv_new_player() :
sockproto.h
,
request.cpp
esrv_remove_spell() :
sockproto.h
,
request.cpp
esrv_send_animation() :
sockproto.h
,
request.cpp
esrv_send_face() :
sockproto.h
,
image.cpp
esrv_send_inventory() :
sockproto.h
,
item.cpp
esrv_send_item() :
sockproto.h
,
main.cpp
,
item.cpp
esrv_send_pickup() :
sockproto.h
,
request.cpp
esrv_update_item() :
sockproto.h
,
main.cpp
,
item.cpp
esrv_update_spells() :
sockproto.h
,
main.cpp
,
request.cpp
esrv_update_stats() :
sockproto.h
,
request.cpp
estimate_distance() :
monster.cpp
evaluate_quest_conditions() :
quest.cpp
eventListener() :
plugin.h
,
cfanim.cpp
,
cfanim_proto.h
,
cflogger_proto.h
,
cfnewspaper.cpp
,
cfnewspaper_proto.h
,
cfpython_proto.h
,
plugin_template.cpp
,
citylife.cpp
,
cfpython.cpp
,
cflogger.cpp
events_execute_global_event() :
events.h
,
events.cpp
events_execute_object_event() :
events.cpp
,
events.h
events_execute_object_say() :
events.cpp
,
events.h
events_execute_object_user() :
events.cpp
,
events.h
events_register_global_handler() :
events.h
,
events.cpp
events_register_object_handler() :
events.h
,
events.cpp
events_unregister_global_handler() :
events.h
,
events.cpp
events_unregister_object_handler() :
events.cpp
,
events.h
examine() :
c_object.cpp
,
sproto.h
examine_autoidentify() :
c_object.cpp
examine_cmd() :
sockproto.h
,
item.cpp
examine_fluff() :
c_object.cpp
examine_monster() :
sproto.h
,
c_object.cpp
examine_rod_charge_level() :
c_object.cpp
examine_wand_charge_level() :
c_object.cpp
examine_weight_and_material() :
c_object.cpp
execute_word_of_recall() :
spell_effect.cpp
exit_type_apply() :
exit.cpp
exit_type_move_on() :
exit.cpp
exp_level() :
libproto.h
,
living.cpp
expand2x() :
expand2x.cpp
,
expand2x.h
,
rproto.h
expand_door() :
expand2x.cpp
expand_lighted_sight() :
los.cpp
expand_misc() :
expand2x.cpp
expand_objects() :
object.cpp
expand_sight() :
los.cpp
expand_wall() :
expand2x.cpp
explode_bullet() :
sproto.h
,
spell_attack.cpp
explosion() :
spell_effect.cpp
ext_info_map() :
info.cpp
,
main.cpp
,
sockproto.h
ext_info_map_except() :
info.cpp
,
sockproto.h
ext_info_map_except2() :
sockproto.h
,
info.cpp
Generated on Mon Dec 1 2025 16:08:10 for Crossfire Server, Trunk by
1.8.17